"Player" is an ode to childhood in which the dreamlike merges with the playground. An aesthetic inspired by designer’s childhood and his dreams, the transition into adolescence and the rationalization of the importance of appearance in one's identity as an individual.
“Player” plays with colors and textures, with a focus on the sensations of the viewer. The collection aims to be attention-grabbing and succeeds in communicating the internal essence of its creator, who self-references. Culminating in a work centered around its creator's interests and what he intends to convey as an active voice.